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IDProjectCategoryView StatusDate SubmittedLast Update
0025488Runner[All Projects] CompilingPublic2017-01-31 15:122017-03-17 11:10
Reporterzen 
Assigned ToMike Rennie 
PriorityMediumSeverityA - Crash/HangReproducibility50%
StatusClosedResolutionFixed 
PlatformWindowsOSWindows 7OS Version
Summary0025488: Compiler: Complete crash when using vertex buffers using release mode.
DescriptionWhen using "gml_release_mode" with vertex buffers the application will sometimes crash completely due to it being out of memory.

Not too sure if this is to be expected due to the nature of the release mode function.
Steps To Reproduce1. Load GM and sample attached
2. Not in "obj_main", "gml_release_mode" is set to true.
3. Run project
4. I believe it is machine specific but you may experience a crash
5. Go in to "obj_main" -> alarm and change "_total" to be 256.
6. Run project
7. Notice major crash
Additional InformationOriginal helpdesk ticket: http://help.yoyogames.com/tickets/119355 [^]
1.4 Version1.4.1763
2.x Runtime Version
2.x Runtime Version Verified In
Attached Files? file icon vertex_buffer_problem.gmz [^] (192,260 bytes) 2017-01-31 15:13

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