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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0023702||GameMaker Runner||[All Projects] Mac||Public||2016-09-18 16:42||2016-11-29 15:46|
|Priority||Medium||Severity||C - General||Reproducibility||100%|
|Platform||Windows||OS||Windows 8||OS Version||8.1|
|Summary||0023702: Mac: window_mouse_set has highly offset coordinates|
|Description||The attached sample does the simplest task - it moves the mouse via window_mouse_set to a position reported via window_mouse_get when a mouse button is held. Usually this would have no visual effect.|
But there's a catch - on OSX, it never moves it to the correct position.
By default, it will move the mouse 1px higher of where it's supposed to be.
If you resize the window, the position becomes offset by the difference between current and original window size, but only on Y axis.
And if the game is running in full-screen mode, it just sends the mouse... wherever, really.
|Attached Files||a_bug.gmz [^] (109,132 bytes) 2016-09-18 16:42|
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