Mantis

View Issue Details Jump to Notes ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0020321GameMaker Runner[All Projects] HTML5Public2016-02-17 21:272016-08-23 13:39
ReporterTrue Valhalla 
Assigned ToFritz 
PriorityHighSeverityC - GeneralReproducibility100%
StatusClosedResolutionFixed 
PlatformHTML5OSWindowsOS Version7
Summary0020321: HTML5: switching tabs in Chrome stops audio looping
DescriptionIf you load a HTML5 game in desktop Chrome, switch tabs, then switch back to the game, the current audio track will finish playing but not loop once it's done.

Using uncompressed audio file and new audio system.

Example: http://www.truevalhalla.com/mobile/public/aquatic/ [^]

This game has a 2 minute looping track. I just replicated the issue, although it has been occurring for a long time.
GM Version1.4.1690
Attached Files? file icon AudioLoopIssue.gmz [^] (132,088 bytes) 2016-04-18 11:43

- Relationships

-  Notes
(0041965)
alexandervrs (Updater)
2016-02-22 14:55

Possibly related http://bugs.yoyogames.com/view.php?id=18073 [^]
(0042622)
True Valhalla (Updater)
2016-04-02 22:10

Any update/acknowledgement for this?
(0042772)
alexandervrs (Updater)
2016-04-18 11:45

Added sample, still occurrs in 1.4.1757. Note that if the sound is marked as Stream (last option) then the pause/resume works as intended. Definitely sounds like this bug and 0018073 are related.
(0043656)
Daniel Cleaton (Administrator)
2016-06-02 10:27

Verifying in EA478. Closing. Fix will be in next EA/Beta releases.


Copyright © 2000 - 2017 MantisBT Team
Powered by Mantis Bugtracker