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IDProjectCategoryView StatusDate SubmittedLast Update
0019905Runner[All Projects] 3DPublic2015-12-11 11:202017-03-01 11:33
Assigned ToMike Rennie 
PriorityVery HighSeverityA - Crash/HangReproducibility100%
PlatformWindowsOSWindows 8OS Version
Summary0019905: 3D: d3d_model with custom texture crash
DescriptionI wanted customize the characters in my game, so I made a little script that would generate a face texture for a simple sphere model. I have had many problems with this though. As you can see in the example, anything with d3d_model function trying to draw with that custom texture just crashes the game after being created and then destroyed. Vertex buffers do not crash it however; which is weird. Nor does the d3d_draw.

Steps To Reproduce1) Run the project
2) Press S, A then S - This should crash
3) In the draw event uncomment the draw line which shouldn't crash and then comment out the line which he states does crash
4) Run the project again and you'll find that it no longer crashes when you do S, A then S
Additional InformationOriginal helpdesk ticket: [^]
1.4 Version1.4.1690
2.x Runtime Version
2.x Runtime Version Verified In
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djk164 (Reporter)
2016-10-20 01:37

Looks like dropbox likes breaking links.
Here is the example: [^]

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