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| ID | Project | Category | View Status | Date Submitted | Last Update | |||
| 0003193 | GameMaker: Studio | [All Projects] Windows | public | 2012-05-06 03:16 | 2013-03-05 15:35 | |||
| Reporter | wagdog | |||||||
| Assigned To | Mike Dailly | |||||||
| Priority | Medium | Severity | B - Major | Reproducibility | 100% | |||
| Status | closed | Resolution | no change required | |||||
| Platform | GMS beta build 1.0.153 | OS | windows | OS Version | xp32 sp3 | |||
| Summary | 0003193: background antialiasing? | |||||||
| Description | I have 3 backgrounds for parallax scrolling. The middle background is made up of mountains with a transparent skyline. The background behind that is the sky (stars). The middle background is getting antialiased. I tested this w/GMHTML and it works fine, no anti-aliasing. | |||||||
| Steps To Reproduce | Create a 3000x600 background of any solid color or pattern. Create another, however have it be transparent. Add a few solid patches to it. In your room, make the solid background background0, and the one with the alpha background1. Run it and observe the edges on background 1. | |||||||
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Notes |
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(0001707) Mike Dailly (administrator) 2012-05-06 14:19 |
Please upload an example |
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(0001709) wagdog (reporter) 2012-05-06 16:29 |
Sorry, should have done that last night... wag_bgbug.zip uploaded. Thanks for looking into this. |
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(0001710) Mike Dailly (administrator) 2012-05-06 21:19 |
The images are too large. the largest image is 1024x1024 for most platforms, and 2048x2048 for HTML5. So the images are being scaled and "blurring" on resize. The sizes will be user defineable in the future. |
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